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We have worked on the weapon grip functionality so that you can now choose to toggle it on and off and won’t need to hold the grip buttons to hold the weapon in two hands. We also worked on the ladders to improve the system and make it feel more intuitive in correlation to the dash system.
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Oculus also get improved dash controls where you simply put your finger on the joystick to activate the targeting line and pushing it forward will activate the dash. This will help when playing the game in 180 degrees instead of room scale. We are adding functionality for the player to rotate.
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We are bringing some updates to the Oculus movement system. This week we were able to release the Beta alongside the regular update. Removed ”Rotate player angle” in the gameplay menu on HTC Viveįixed an issue where VR-players could not interact with the menu in preplanningįixed a visual issue on skinned weapons while in the main menu Here are the improvements that beta testers can now experience:įixed a crash that could occur if a VR-player was cuffed and tried to shout at a teammate or AI VR Beta 1.30 and 1.31 were released in quick succession, tweaking controls, weapons, and more. A new Payday 2 VRupdate is now available to download and install through Steam.
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